Accio Books!

The Harry Potter Alliance’s annual book drive!

Tekko 20178partner with the Pittsburgh Area Nerdfighters, the local Harry Potter Alliance Chapter, in the Accio Books Campaign for a book drive!  Donations of new and gently used books, comic books, graphic novels, and manga can be dropped off at the Info Desk Booth, Tekko Merchandise Table, and Convention Operations.

All donations will go to local libraries and after school programs. So stop by and donate a book for a chance to win a Tekko 2019 badge!

The Harry Potter Alliance turns Fans into Heroes!

We’re changing the world by making activism accessible through the power of story. Since 2005, we’ve engaged millions of fans through our work for equality, human rights, and literacy.

Our Values
We believe in magic.
We believe that unironic enthusiasm is a renewable resource.
We know fantasy is not only an escape from our world, but an invitation to go deeper into it.
We celebrate the power of community—both online and off.
We believe that the weapon we have is love.
Our Achievements
A partnership with Walk Free that engaged over 400,000 fans and resulted in Warner Bros. changing the sourcing of their Harry Potter chocolate to be 100% UTZ or Fairtrade.
Raising over $123,000 for Partners In Health and sending five cargo planes of life-saving supplies to Haiti.
Donations of over 250,000 books across the world through HPA’s Accio Books campaign.
A partnership with Public Knowledge that brought over 20,000 fans and online video creators together for Net Neutrality.
The use of broad cultural messaging to link the Hunger Games with real-life inequality.
And much more
Our Vision
A creative and collaborative culture that solves the world’s problems.

Bringing Nerdy Back is a group of nerdfighters in/around the Pittsburgh area!

The Pittsburgh Area Nerdfighters describe themselves as, “awesome people of all ages from the Pittsburgh area that are fans of the Vlogbrothers, John and Hank Green and their many projects. For over 4 years, Pittsburgh Nerdfighters have met not only to have fun, make crafts and play board games but are also supporters of non-profits such as the Undershaw Preservation Trust, Carnegie Library of Pittsburgh and the Harry Potter Alliance. As a local chapter of the Harry Potter Alliance, the Pittsburgh Nerdfighters have participated in multiple HPA campaigns and make local book donations annually during Accio Books.”

AMV Contest

Categories

There will be two categories of awards presented:
Those by the audience of the AMV Contest at the time of the convention and Those selected by the judges of the Tekko AMV contest.

Primary Categories

Action

Comedy

Drama

Romance / Sentimental

Upbeat

Secondary Categories

TV Series Opening Parody

Trailer or Commercial Parody

Extreme (please review the “Tekko Extreme AMV Contest” rules)

Convention Theme: SUPERNATURAL HORROR

Western Animation Music Video

Video Game Music Video

Live-Action Music Video

Special Categories

Adventure

Classic (defined here as “anime of Japanese vintage before 2000 as per AnimeNewsNetwork Encyclopedia”)

Dance

Instrumental (a music track that does not contain lyrics or voice overs)

Offbeat

Tribute

Judging

Once videos are received, the top six video categories of all videos presented will be selected and used for judging. As arranged above, normally the contest will consist of the five primary categories and one of the secondary categories. If we receive enough videos to replace a primary category with a secondary or special category, we will do so. Final selection of the video categories is at the discretion of the convention coordinator(s).
In addition to awards for the video categories, we also award:

The Audience’s Choices for Best Video in Categories;
The Audience’ Favorite Video at the convention;
The Judges’ selection of their Best in Show; and
The AMV Department Coordinator’s AMV Choice

If the overall submissions’ play time is larger than can fit in the appropriate contest time slot, cuts will unfortunately be made. Keep in mind that video selection for the finals will be determined on qualities such as technical aspects, effectiveness of the video and general execution. All accepted, qualifying entries will be played at least once in the AMV Theater during the duration of the convention.
You do not need to attend the convention to enter the contest, although it is highly encouraged.

Rules

Main Contest Rules

The main AMV Contest is an all-ages audience showing. A good general rule for content is that if the song cannot be played on the radio without edits (bleeps or omission of certain words), contains sexual genitalia (no hentai) or has extreme violence, then it’s not acceptable for the main contest. Note that the administration and AMV staff of Tekko reserve the right to determine what constitutes “extreme” content. Any video that would not qualify for the main contest may qualify for the AMV Extreme contest — see the “AMV Extreme Contest Rules” below for more information.

  • The submission cut-off for the Tekko 2017 AMV Contest is 11:59pm Eastern Time on March 9 2017. The actual files and mail-in submissions must be in our hands by 11:59pm Eastern Time on March 12, 2017.
  • As this is an Japanese anime music video contest, the majority (approximately 51% or more) of your video must contain Japanese-originated anime, Japanese-originated video game-related media, or Japanese-originated anime-based live-action adaptations.
  • We will also review for consideration as entry videos with 51% or more Western Animation in a Japanese animation style or based on a Japanese-originated property (examples include but are not limited to RWBY, the 2011 reboot of Thundercats, Avatar: The Last Airbender, The Legend of Korra, and Voltron: Legendary Defender). The decision to accept videos with this condition lies with the AMV Department staff, Tekko Administration, and the Board of the Pittsburgh Japanese Culture Society.
  • With the exception of trailer and TV commercial parody AMVs, at least 80% of the submission’s audio must be a continuous song or music track. Spoken Japanese openings or endings are allowed, but overlaying of Japanese or English audio that is not part of the original song/music is not.
  • There is a time limit of 30 seconds minimum and 6 minutes maximum. Any video exceeding 6 minutes may be acceptable at the AMV Contest Coordinators’ discretion.
  • You may submit a maximum of three (3) videos to the contest. Each video must fit at least two of the three categories selected for the video entry, and these entries must be separate from each other. Don’t try to make a video fit a category it is not suited for — for example, a purely “Action” video being categorized for the Primary “Drama” category. The video(s) may be re-categorized at the AMV Department staff or judges’ discretion. If you need assistance with categorization, please contact the Coordinator at amvs@teamtekko.us.
  • Qualifying AMV Contest video entries must have been created within one (1) year of the Tekko 2017 start date (after April 7, 2016), have not been previously submitted to any of the past Tekko / Tekkoshocon contests, and have not won a combination of three (3) or more “Best In Show” or “Best in (specific category, i.e. Drama, Action, etc.)” at any other convention contest during that period, not including videos that have won Staff-based (like Coordinator’s Choice, Staffer’s Choice, etc.) or Judging-based Awards (like Best Artistic, Best Storytelling, etc.).
  • No watermarks in the video will be allowed. This includes, but is not limited to, the DivX logo, any television station, producer, or streaming site bugs & logos, AMV studio logos, and so on.
  • No video will be accepted with “hard subtitles” (subtitles permanently overlaid on video), nor will we accept videos from obviously bootlegged or fan-subbed releases with these subtitles. The only EXCEPTION to this rule is if you create your own subtitles as an actual part of the anime music video. Please note this when you fill out the submission form.
  • Because of the nature of the video judging, Tekko Staff are allowed to enter their own qualifying anime music videos unless they are participating in the coordination or judging of the AMV contest.
Extreme Contest Rules

Tekko also hosts an Extreme Contest for videos with “extreme content”. “Extreme Content” includes, but is not limited to, the following:

  • Coarse Language
  • Excessive violence (well known example can be seen in Berserk)
  • Innuendo or other situational humor that could be considered offensive
  • Nudity
  • Strong and/or graphic sexual situations

Videos that have any of the above may be directly submitted for the Extreme Contest for consideration. Any videos submitted for the main contest entry that contains content that the AMV Department staff, Tekko administration, or the Board of the Pittsburgh Japanese Culture Society decides is not suitable for showing at the Main Contest will also be considered for entry into the Extreme Contest. The Extreme Contest has only one award, with judging performed by the Tekko AMV Department staff.
In addition to the General Contest Rules, the following additional rules will apply:

  • Qualifying entries that are not deemed “Extreme” will be placed into the main contest pool under the 2nd and 3rd categories chosen. Therefore, even though you intend for it to be in the Extreme Contest, you are encouraged to fill out the 2nd and 3rd categories with appropriate contest choices.
  • All Extreme Contest submissions require the same information as the regular AMV contest, except that on the contest entry form select “Extreme” in the 1st category choice to have your video placed into the Extreme Contest. If you submit by disc in the mail and have entries for both contests, please have separate sheets for the Extreme Contest submissions versus the main contest submissions and label all videos clearly.
  • THE CREATOR (AND/OR SUBMITTER) OF THE VIDEO MUST BE AT LEAST 18 YEARS OF AGE TO PARTICIPATE IN THE CONTEST. There will be a form provided by e-mail that will act as a waiver to enter these categories for viewing and for being awarded if the video should win the Extreme Contest.
  • There is no limit to the number of submissions you can give as long as it has not premiered in any Tekko / Tekkoshocon AMV contest prior nor in another AMV contest 2 or more years ago.
  • Please note that there is NO PEDOPHILIA ALLOWED IN ANY OF THE CONTESTS. Just because the box and the disclaimers say that s/he is legal does not mean s/he is. Please, do not submit anything that has visually identifiable underage girls or boys performing sexual or perverted acts.
  • Anything else that is deemed to be illegal in the United States is also not allowed into the Extreme Contest. Just because it’s animated does not excuse it from certain laws that may govern what can be shown in the United States.
  • Please note, to attend the AMV Extreme Contest showing at Tekko, you must verify that you are 18 years of age or older. Please review the Tekko site (www.teamtekko.us) and Tekko 2017 convention program guide for details on admission requirements for 18+ age restricted events.
Fine Print

Any video that does not follow the guidelines above and rules below WILL BE CONSIDERED DISQUALIFIED AND NOT BE ENTERED INTO THE CONTEST. All submissions are subject to the Tekko AMV Department’s review and approval. The Tekko AMV Department, Tekko Administration, and the Board of the Pittsburgh Japanese Culture Society reserve the right to prohibit from convention viewing any video submission entered into the contest for any reason.
By submitting your video for review, you agree that all decisions made by the Tekko AMV Department, the Tekko Convention Administration, the Pittsburgh Japanese Culture Society, and the contest judges about your video are FINAL.
All submissions become the property of the Pittsburgh Japanese Culture Society and/or its assigns, and will not be returned to the submitter. Please do not send in your only copy of your video submission.
All submissions may be used for display and promotional purposes. All videos entered will be considered to be cleared for this purpose.

Technical Requirements

The following video formats are the only formats that will be accepted for submission to the contest, in order from most preferred to least:

  • AVC/H.264 MP4 format (.mp4)
  • Matroska (.mkv)
  • MPEG-2 Video with MPEG-II Layer Audio (.mpeg, .mpg)
  • UTCodec or Lagarith Lossless Codec encoded AVI (.avi)
  • DivX / XviD in AVI format (.avi) encoded at the highest quality possible (Quantizer 1 is most preferred)
  • Quicktime (.mov) format (acceptable, but not recommended)
  • Windows Media (.wmv) format (acceptable, but not recommended)

Any file format not mentioned above will not be considered and immediately disqualified. This includes MPEG-1, Real Media, or the use of any codec other than DivX, Lagarith, or XviD. If all else fails, contact the Contest Coordinator and we can try to work out an acceptable solution.
As we use HDMI projectors, acceptable frame rates for your videos are 23.976fps, 29.97fps, and 60fps. Any other frame rates will be converted to fit one of these frame rates.

Submission Information

A submission form is being provided this year for entering contest videos. The contest will accept three methods of video acquisition:

  • A download link to a file sharing location (such as AnimeMusicVideos.Org, Dropbox, Google Drive, or other similar service);
  • A file folder created on the contest coordinator’s Tekko Google Drive for uploading files; or
  • A file DVD by mail to the coordinator directly.

The AMV Contest Coordinator will review all entries for the above rules and guideline compliance, sending an e-mail directly to the entrant with the status of their video entry when a determination is reached.

AMV Contest submission form coming soon!

If you have any questions about submitting to the contest or any of the rules and guidelines above, please email amvs@teamtekko.us.

Escape Room

Information

What is an Escape Room?
An escape room is a physical adventure game in which players are locked in a room and have to use elements of the room to solve a series of puzzles and escape within a set time limit. The games are physical versions of “escape the room” video games. Games are set in a variety of fictional locations, such as prison cells, dungeons and space stations, and are popular as team building exercises.
How do I sign up?

You will create a team with a maximum of 7 other people (maximum number of team members is 8 total) and sign up for a time slot using the form below, and each team member will pay a $17 registration fee.

To reiterate: That is $17 PER PERSON. You will then elect a “Team Captain”, who we will text a confirmation message to, reiterating the day and time of your team’s scheduled run.

Note: Teams are not required to have 8 members. Teams with less than 8 can still run the room. However The Escape Room requires a minimum of 4 (four) team members, if you register for the Escape Room with less than 4 you WILL have additional players added to your team, teams with less than 7 (seven) may also be subject to receiving additional team members . If you have a team of at least 4 members and you wish to have the room to yourself, we ask that you purchase all remaining team spots because the Escape Room is best experienced with a full team of 8 (eight).

I’ve signed up, now what?
You are going to show up to your given time slot 30 minutes beforehand. This will give you ample time to make sure your entire team has made it, and then give us enough time to make sure you guys know all the rules. PLEASE NOTE: If any members do not show up at least 15 minutes beforehand, THEY CANNOT RUN. We need time to go over the rules with each team in depth to ensure everyone has not only a fun time, but a safe time as well.
There are no slots left!
If you want, you can sit outside the Escape Room (We will set aside an area) and wait to see if any team members do not show, and you can take their spot. You will need to pay the $12 entry fee to replace a no show.

Scale Model Competition

Build Area

Wire cutters, sanding sticks, and Gunpla markers will be provided for use to build kits. You are free to bring any other tools you want to use to build your kits with.

Painting of kits will be limited to brush painting and Gunpla markers only. Airbrushes and spray cans are forbidden.

If you wish to paint with brushes, you are required to bring a drop cloth of some kind to cover the area you will be painting. Open paint bottles will be kept in boxes or another container to prevent spills from leaking over the table. The box the model kit comes in works for us.

Model kits cannot be left at tables overnight or to be stored in the room. If other people are waiting for a workspace, please pack up your kit and any tools that you brought so they can have a spot.

Scale Model Competition

Any model that depicts a machine from an anime series is legal. While the focus is on giant robot model kits, any mecha, or machine, is allowed from an anime series. For example, the SDF-1 Macross or the Yamato from Space Battleship Yamato are legal entries. The mecha from Warhammer 40K or MechWarrior are not legal entries however.

All kits entered in the competition will be entered into two categories with their own top prize and spot, a build quality category, and a creative category.

Grade/Scale
The grade or scale of the kit will not factor into the scoring of the kit or separate it into a different category, all models submitted will be judged equally. A no grade kit will be judged the same way a perfect grade kit would be. Action bases will not be included in the judging unless they are creatively integrated into a diorama for the creative category.
Build Quality Category
The build quality of a kit will be judged upon how well the kit was assembled and how much work was put into cleaning up the kit after assembly. For instance, things like the removal of nub marks, seam lines, coloring over discolored plastic, the application of stickers or paint to provide the correct color to parts, and general build quality. If the kit includes a Diorama, the diorama will be included in the judging.
Creative Category
The creative category will be more subjective, no points will be given but rather the judges will decide as a group on the kit they feel is the most creative. Creativity can come in many forms. A unique paint scheme on the kit, new scratch built parts and weapons, a Diorama or display, anything that makes it unique and is outside the box will get more points. Basic build quality is encouraged, but it will not be the prime deciding factor in the creative category.
Fine Print

Entries are limited to one per person. However, if so desired, a second kit can be entered for display only and will be put on display but will not be included in the judging. All judges will be allowed to submit two kits for display but will not be allowed to submit kits for judging.

Submission into the contest will be on going from 9:00 a.m. on Friday until 10:00 p.m. on Saturday. On Sunday, kits can be picked up all day long from opening till close. Kits can be picked up early from the contest but will be removed from the judging if they are picked up before Sunday. The formal announcement ceremony will be at noon to announce the winners of the contest but participants can pick up prizes and their kits earlier should they need to. Contestants must be at the convention Sunday to pick up their kits and/or prizes by 4:30pm. Anyone who is not present by 5:00, will forfeit the prize and it will go to the runner up.

NPC Quests

The NPC, coded with the alternate name Anthony DeMinico, is programmed with two things in mind: geekery and typical NPC tasks. First spawning at Tekko in 2009, he has been a regular sight each year, bringing new quests to brave adventurers of Tekko (and sometimes Sangawa) ever since.

Seeking out the NPC is simple: find the large yellow “!” hanging in the air and follow it to find the wandering quest giver.

Those brave enough to right click and interact with the NPC will be given a task to complete, drawn at random from his Deck of Many Adventures. Your quest could be as simple as capturing a portrait of a famous duo or as daunting as serenading your favoured prince or princess.
Of course, your quests will not go unrewarded! Each adventurer is granted small rewards for each completed quest, with a wondrous reward bestowed to the one who completes the most quests each day!

When not donning the mantle of The NPC, Anthony is a librarian, game master and sometimes playtester of various RPGs, blogger, and a novice blacksmith.

You can follow the NPC’s antics and (mis)adventures at Sticky Bunton, via Twitter, or on Facebook.

Pachinko Fever

Pachinko Fever Bio:

Back in 2009, we bought our first pachinko machine for engaging fans at our convention table. The rest is history, as we now own 14 machines, in various stages of restoration. Pachinko is Japanese pinball, Japan’s favorite pastime. Its been one of their most popular leisure activities for nearly a hundred years.We set up an interactive parlor that works just like it does in Japan (minus the Yakuza, of course), where you buy balls to play with, and redeem your winnings for prizes much like an American arcade. Our machines represent the history and evolution of pachinko over the last 55 years with machines dating from 1961 up to 2010, so we have a machine for everyone! Come try your hand at some great prizes and experience this really fun part of Japanese culture first hand with Pachinko Fever!

Learn to Play Pachinko Like a Pro

Come join the experts at Pachinko Fever as we show you some advanced techniques of playing Japanese pinball, as well as cover the etiquette that is expected in the parlors in Japan. We will discuss the details of the machines and how playing the game has changed over the years. So come learn how to play pachinko like the pros in Japan.

The History and Evolution of Pachinko

Come explore the nearly hundred year history of japanese pinball with the experts at Pachinko Fever. We will start all the way at the beginning, covering the entire history of the game even before pinball was a game at all, and go into how the game developed differently in Japan and America, on up into the more modern influences on the game

Tokyo Attack!

Tekko 2018 is proud to partner with Tokyo Attack! to bring you some of the greatest Japanese arcade games!
Tokyo Attack is a collaboration of music game enthusiasts looking to give back to the community and share rare music games with people who will normally never get a chance to play them. We all started off as private collectors, building a collection of the games that were closest to us. As time went on, we saw a demand for our games at a variety of conventions, and noticed the machines being currently supplied were not always in the best of condition. Wanting to give back to the community in hopes to strengthen it, we decided to brand ourselves and help spread our investment into this genre to rest of the public.

Sponsors & Partners