Do you love to game? Then be sure to check out the Tekko Gaming Hall, home to Collectible Card Games, Board Games, Role Playing Games, the latest Video Game Consoles and much more!


Video Games

The Region’s Premier Anime, Gaming, Music, Fashion and Japanese Pop Culture Convention is back and this year bigger than ever! 7 games take center stage as the region’s best come out to compete at the biggest fan convention in Pittsburgh! To add to the hype, each of our tournaments has a Progressive Pot Bonus! For every 16 players entered, Tekko will add $50 to the pot maxing out at $200!

Tournament List coming soon!

Collectible Card Games (CCG)

Play your favorite Collectible Card Games at Tekko!


General Information

CCGs in the Gaming Hall will feature Demos and Open Play for a multitude of games as well as competitive tournaments for YuGiOh, Magic, Pokemon, and Cardfight!! Vanguard. 8-Player flights and structure deck playoffs will also be running all weekend for many other card games. Grab your friends and come see us to find out more!

Too shy to jump right into battle? Find any of our CCG Staff members and ask about Open Play or Demos available all weekend for any card game. Our vendor will be equipped with products for all card games to get you tournament ready.

YuGiOh will feature regular advanced-format tournaments with an extra challenge. Strong players will be entering and you can receive extra prizes for defeating them. See us to find out more!

Magic will feature Standard, Modern, Commander, and Draft tournaments. There will also be Challenge tournaments to really test your strength.  Check the schedule or come see us to find out when!

Pokemon will feature Standard and Expanded tournaments as well as Open Play for beginners. Our resident Pokemon Professor is happy to show you the ropes and get you ready for our other tournaments running all weekend!

Saturday at 1:00pm will be the Sneak Preview event for the Cardfight!! Vanguard set Raging Clash of the Blade Fangs. Upgrade your deck with the newest cards and join the others tournaments to earn more!

Board Games

2018 Game Information Coming Soon!


Board Games

2018 Game Information Coming Soon!

2016 Board Games

Learn to Play some of the past year’s most popular games.

A few of the games we’re doing demos of will have bigger events for more fun and prizes!

Here are some of the games we will have available:

Pitch Car – We will have a big Grand Prix race over the weekend for this.

Splendor – There will be a tournament for this as well.


Code Names

T.I.M.E. Stories

Terra Mystica

Dead of Winter


Xia: Legends of a Drift System


Cosmis Encounter

The Village Crone

The Big Book of Madness


King of Tokyo

One Night: Ultimate Werewolf and Vampire

Elder Sign

Role Playing Games

2018 Game Information Coming Soon!


Welcome back to another fun and exciting year of Tekko. Here in RPG we’ve been hard at work for the past year to get ready to give you some of the best and most diverse choices we’ve ever had. Stop by and join us for a game this year while we’re in our element.

As always, no experience is necessary to join us; our mission is to teach and entertain old and new players alike.

Tekko LARP

Live Action Role Play - 2018 Information Coming Soon!


Frequently Asked Questions

What’s a LARP?

LARP stands for Live-Action Role-Playing. It is a lot like a normal Role-Playing Game such as Dungeons & Dragons, but instead of having everyone seated around a table with pencils and dice, everyone gets to interact with each other on a face-to-face basis, with everyone playing their role physically and in near real-time. This allows for very large groups of people to all be involved as players come and go.

So what makes it so special?

This particular LARP will be based on Anime and Manga, along with a bit of Video Games, with characters both famous and obscure. Players get to choose who they play, receiving a character sheet which spells out the powers and abilities of that character.

How much time does it take to play?

As much or as little as you’re willing to put into it. Character signup will be on Friday, sometime in the early afternoon. Game play will officially start in the late afternoon. (Times are subject to change but traditionally pickup starts close to 1PM and the game starts close to 4PM.) The LARP will run through Friday, Saturday, and Sunday, and events will happen throughout all three days. Attendance is not mandatory if you sign up, but the more you play, the greater the odds are that you’ll be around for something neat.

Does it cost anything more to sign up?

Registration for the LARP only requires that you’ve registered for the con.

Can I play -Name of Character Here- ?

Possibly, the list of characters available can be found here , but if you don’t pre-register, we can’t say for sure that a character will be available for you. If you wish to request a character that is on the list, feel free, but again, you MUST pre-register to give us time to write up the sheet. Bear in mind that this LARP is meant for Anime, Manga, and Japanese Video Game characters only, so if you’ve a character in mind from Japanese pop-culture, or American produced cartoons in mind, they won’t be on the list.

The series I like has characters listed, but why isn’t -Character- listed?

If you don’t see a character listed, or even a whole Anime or Manga series listed, it’s likely because of one of two reasons. Either:

1. The character is too powerful or evil to be allowed to be played as a character. Characters who have no motivation but to kill everyone they see only limit the fun of playing for all involved.

2. The character hasn’t been written up yet! Sorry, but there are so many series to choose from, and only so many people write up character sheets. Go ahead and per-register and we’ll get right on it!

Will my character be able to -Description here- ?

Again, possibly. The character sheets try to capture the spirit of the characters, but may not have every single power that a character has ever displayed in a series. This is in the interest of game balance; making sure no one character can beat all the others at everything.

So, we all just mill about playing our characters, then?

Well, yes, but then the GMs have to come up with an overarching plot that gets your characters involved. Hopefully the characters in play will also want to do things based on their motivations. I also put in characters played by the GM’s who send you on missions or tell you of events that will be happening.

What if you post a teaser that makes me want to change my character choice?

We will allow character swapping up until the close of pre-registration on March 1st. If you still find a good reason to swap after this point we’ll allow it on a case-by-case basis, but please, if you swap after the close date, you may only swap to a character whose sheet is already written.

I thought I could make it this year, but it turns out I can’t, and I pre-registered, what now?

We’re sorry you couldn’t make it, but if you find out you are unable to attend, please let us know so we can free up the character you’re pre-registered as for other people to play. There’s nothing worse than being told you can’t play a particular character because they were reserved, and then the person who reserved the character never shows up.

So, what are the rules?

The basic rules are actually easy to learn, using rock-paper-scissors to resolve conflicts, detailed instructions will be available at the convention, but I do wish to stress six golden rules of the game:

Rule 1: No Touching! Nobody playing in the LARP is allowed to physically touch anyone else in the LARP for any reason, no exceptions. This is why any combat or conflict is resolved with games of rock-paper-scissors.

Rule 2: No Stunts. Your character might be able to jump 50 feet in the air, do a somersault and pose while landing on both feet, but unless you’re THAT well trained, you can’t. Also, if you ARE that well trained, kudos to you, but this isn’t the time or place to be showing off. It’s in everyone’s best interest to keep the LARP safe.

Rule 3: No Weapons. The LARP follows all of the rules of the con, including the weapons policy, but it goes one step further. Nobody is allowed to even PRETEND to hold a FAKE weapon as if it is a REAL weapon. If you have a fake weapon as part of your costume which is allowed by con policy, that’s great, you can keep it on you. But again, for the sake of safety, we ask that you keep it out of game play.

Rule 4: Be mindful of those not playing. If you’re playing in the LARP, have all the fun you want, but do bear in mind there is a con going on around it and a lot of people won’t be in the LARP. This means you shouldn’t act as if everyone is playing. The best way to avoid this is to try and keep most of the action close to the LARP area in the Convention Center (and yes, the LARP will have its own specialized area).

Rule 5: Remember it’s just a game. In the LARP, there won’t be prizes for winning or losing. In fact, like most RPG’s, it will sometimes be hard to tell who exactly won or lost. Don’t take the game too seriously. If something bad happens to your character, don’t worry about it. It might make for an interesting plot twist later on in the game. As long as you’re having fun, that’s all the matters.

Rule 6: Listen to the Game Masters. Running the game will be a dedicated team of game masters who will be doing their best to keep track of all of the dealings going on. They need every player’s help in order to do their jobs. If you don’t listen to the rules, or don’t pay attention to them, then the game will only seem like it’s taking forever.
Beyond these 6 rules, everything else can be learned easily enough at the con. The rules are meant to be as quick and simple as humanly possible.

Wait a minute; I know these rules from Nekocon/Zenkaicon/A-Next!

That’s not a question, but yes, they’re the same rules as are used in the LARPs at other conventions. The LARP staff at Nekocon has been gracious enough to allow Tekko the use of them.

3DS Pokemon League


Calling all Pokemon Fans: Tekko 3DS Pokemon League is back for another year and this is your chance to be part of the action!

How the Event Works:

The event runs from 10 am to 10 pm on Friday and Saturday, and a small portion of time on Sunday (TBA).  Challenging trainers face Gym Leaders (Friday and Saturday) and if they defeat them, then they will be awarded a badge.  With 8 out of a possible 18 badges, a trainer qualifies to challenge the Elite Four on Sunday.  Whoever defeats all of the Elite Four and Champion wins both the title of Champion and the prizes (TBA).

All battles follow Smogon Rules, which can be found here:

Gym Leader Information:

We still have openings for the gym leaders of the following gyms:

  • Fighting
  • Ground
  • Normal
  • Water
  • Bug

Time requirements apply, so please only seek more information if you have at least 5 hours of convention time to donate.  Also, please ensure that your teams are Smogon-legal and monotype.  

Wearing something that is related to your type is a big plus, as is having prepared dialogue for challengers when they approach you as well as when you win or lose, but this is not required.

Additionally, we are looking for understudies for gyms, in the event that a gym leader becomes unavailable.  Presently all gym leaders are open for understudy positions.  

To apply, please send an email to stating your name, the position that you’re interested in, and the best way to get in touch with you.  All positions are filled on a first come, first served basis, so don’t delay.  

Sponsors & Partners